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As this literature review provided a foundation for research it also provided a foundation for conducting the research. The methodology included a survey of educators in Second Life, research observations and immersion in the Second Life. The focus of the research was on education, how university sites in Second Life would be constructed to engage learners, and to determine who was driving the use of virtual worlds in education.
The survey was administered via Survey Monkey and was conducted for a more than six weeks. An initial review of the results has been started. At this point it seems that most initiatives for education in Second Life are those of individual faculty and staff who see the potential of virtual worlds for education.